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BDPSFJS

RULES & PRACTICE

How to Play FreeCell

Play FreeCell ↗

Game guide · BDPSFJS

FreeCell: rules and examples

Work at your own pace. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Look at the complete hand before deciding. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Take the next action only when the current step is clear.

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.

An idea for your next attempt

Treat this as a chance to practise one rule. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.

What you need to achieve

Build four suit foundations from ace to king. The same rule applies on a phone and on a computer. Keep the active rule in mind.

The steps to play

  1. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

How to interact with the game

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. A clear plan starts with the current position.

A closer look at one example

With two empty cells and no spare empty column, a group of at most three cards can move together. Return to the explanation when a decision is unclear.

A mistake to avoid

Before making a move, check the cards in view. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.

Read these answers for extra help

What is the aim?

Build four suit foundations from ace to king. Work at your own pace. Check the relevant controls before continuing.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.

Which format is available?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Begin with the objective. The same rule applies on a phone and on a computer.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. A clear plan starts with the current position. Check the relevant controls before continuing.

Can you give an example?

With two empty cells and no spare empty column, a group of at most three cards can move together. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.

What completes a round?

Build four suit foundations from ace to king. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.

Which version is played here?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Work at your own pace. The same rule applies on a phone and on a computer.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Look at the complete hand before deciding. Use another round to revisit a decision.

What completes a round?

Build four suit foundations from ace to king. Keep the active rule in mind. Take the next action only when the current step is clear.

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